Jewelry Exposition 2008
Sunday, October 5 - Saturday, October 11
Jewelry Exposition is a weeklong showcase in the Second Life® world, featuring the work of dozens of designers. And with a free treasure hunt, a photo contest, and a charity auction to benefit Heifer International, there's more to do than just browse and buy. Pick up some freebies, do some good, and come see why last year's Exposition was such a huge success.

If you want to promote the Exposition, feel free! If you'd like official images to use, several have been created. For websites, you can use this picture or this picture, both of which you're welcome to resize. For in world promotion, IM Miriel Enfield for a full permissions kit.

And if you'd like to be a merchant in the fair, read on.

Merchant Information

How to Join

There are 75 merchant slots available, total. If all the slots are full, a waiting list will be kept. To reserve a slot, send an L$100 entry fee to Miriel Enfield, along with an IM containing your business name and any business partners you have. You (and your partners) will receive an invitation to join the merchant role of the Jewelry Exposition group, and that's it. Please note that the entry fee is not refundable. Also, be aware that if you don't set up your booth, your slot may be given away.

Treasure Hunt and Auction

Items for the treasure hunt and charity auction should follow an aquatic theme. This isn't strictly enforced, though, so feel free to get creative. Treasure hunt items should go to Miriel Enfield, and need to have both copy and transfer permissions. However, Miriel will make them copy only before she sets them out. Charity pieces, too, should go to Miriel Enfield. These must be transferable, and you need to also supply a full permissions product picture (please, no 1024 x 1024 images).

Rules

Jewelry Exposition has a large number of rules, most of which are designed to control lag. They're quite restrictive and will be strictly enforced, but please understand that these are for everyone's benefit, including yours. Customers don't want to stick around when they can't move, after all!

With that in mind:
  1. 30 prims per stall, aside from sponsorship (see the next section for more information on becoming a sponsor).
  2. Absent sponsorship, booths are limited to the equivalent of 30 256 x 256 textures. Individual texture sizes don't matter; what's important is the size of all the textures in your stall, taken together. If you want all your textures to be larger than 256 x 256, go ahead – you just won't be able to use as many as you would if they were smaller.
  3. For a chart showing texture size equivalencies, click here.
  4. Your rezzed prims can consist only of boxes, cylinders, and prisms. No tori, no spheres, no tubes, no rings, and no sculpted prims.
  5. No lights.
  6. No flexiprims.
  7. No physical objects.
  8. No sculpted prims.
  9. No particles.
  10. No scrolling vendors, temp rezzers, or 3D vendors. If you don't have a scripted vending system that's allowed, Miriel Enfield has one available for free.
  11. No moving objects.
  12. No animated textures.
  13. Please keep hovertext to a minimum, and don't let any hovertext you do use constantly intrude on your neighbors' booths.

Sponsorship

If you'd like more pixels and prims, or a bigger booth, you're invited to sponsor the Exposition. Starting in mid-September, you'll be able to bid on special sponsor booths, or to purchase extra prims and pixels. More information on this is forthcoming.